We wanted to create Sensorial and Musicking tangibles to motivate families
with disabled children to interact and co-create together in their home.

Case: How can we make a toy for Families with disabled children. That is not only a toy for the child but also for the rest of the family. The toys is for use For use in the family home.

Focus: Our focus in this project has been the understanding of the individuals. “Disabled children” is a wide expression. They are all individuals with different needs and preferences

Concept: We want to make something that a wide range of children can use in the same time to play together. The solution was “Ebbe”. A large dinosaur-like animal with inspiration from fairytale.

With large attractive surfaces that invite to use with multiple senses.

Materials: Ebbe is hand-made in stretch fabric in two different colors. Focusing on the colors should be gender neutral, we chose a red orange tone combined with a color between green and blue. Small details are sewn on velvet fabric. To obtain the various tactile surfaces we wanted we glued on circles of different sizes on the underside of the drug throughout the body. The circles are laser cut from a soft plastic material. The negatives of these carvings we used for a different tactile experience Ebbe`s legs.

Interaction: As aids to the task we had

An iPod Touch, a specific Developed breakout board called kDevice, a speaker, a battery, max 24 LEDs and input sensors.On each side of the body we have located 12 LEDs. We placed the input sensors, such as digital bend sensors in Ebbes legs. The light, bend sensors and speaker are connected. By bending and sliding the sensors you activate different musical tones in a system that is based on random sampling. When you bend more sensors, more tones start to play. In this way, more people could play simultaneously. The led lights will also light in a wave-like system, these are only based upon the sensor is activated.

Context: A course in collaboration with the research project RHYME.no and Oslo School of Architecture and Design
Target audience:
Familys whith disabled children
Course: Tangible interaction, Master course
Course responsible:
Nick Stevens and Mosse Sjaastad
RHYME development team:
AHO’s development team: Birgitta Cappelen, Anders-Petter Andersson and Fredrik Olofsson
Bay Daniel Øgaard Kanu and Sara Svennevik